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Can't screen capture (save image) in Media Player Classic... v6.8.4.9 and prevous versions...

#1 Guest_Ant_*

  • Group: Guests

  Posted 23 March 2006 - 01:11 PM

Hello!

Does anyone else have problems screen capturing in MPC? I get like "GetCurrentImage failed, hr = 80004001" errors. This was a .rm file.

Thank you in advance. smile.gif
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#2 Guest_euromix_*

  • Group: Guests

Posted 25 March 2006 - 12:44 AM

Are you trying to save the image as bitmap? I have no problems with MPC 6.4.9.0. Maybe you should upgrade to latest version. Some bugs were fixed in this version wink.gif
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#3 Guest_Ant_*

  • Group: Guests

  Posted 25 March 2006 - 12:51 AM

QUOTE(euromix @ Mar 24 2006, 04:44 PM) <{POST_SNAPBACK}>
Are you trying to save the image as bitmap? I have no problems with MPC 6.4.9.0. Maybe you should upgrade to latest version. Some bugs were fixed in this version wink.gif
Yeah, v6.4.9.0 failed too. And yes I was using BMP format. That was the only choice I had anyways. I forgot to mention that I use NVIDIA GeForce 6800 and the latest driver.
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#4 Guest_chp_*

  • Group: Guests

Posted 25 March 2006 - 07:18 PM

Did you make the necessary changes in MPC's Output menu that allows saving images? I mean changing from 'System Default' to 'DirectX 7' or 'DirectX 9'. (See this topic)
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#5 Guest_Ant_*

  • Group: Guests

Posted 25 March 2006 - 11:35 PM

QUOTE(chp @ Mar 25 2006, 11:18 AM) <{POST_SNAPBACK}>
Did you make the necessary changes in MPC's Output menu that allows saving images? I mean changing from 'System Default' to 'DirectX 7' or 'DirectX 9'. (See this topic)
Ahh, I have not tried that. I will check that out. If I still have problems, then I will report back in here. Thanks. smile.gif
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#6 Guest_Ant_*

  • Group: Guests

Posted 31 March 2006 - 06:43 AM

QUOTE(chp @ Mar 25 2006, 11:18 AM) <{POST_SNAPBACK}>
Did you make the necessary changes in MPC's Output menu that allows saving images? I mean changing from 'System Default' to 'DirectX 7' or 'DirectX 9'. (See this topic)
Is it normal for fullscreen overlay on TV (video out) not to work when using DirectX 9? Is there way to have both?
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